Elemental My Dear Arun - Round 4: Corrupted Leylines

Round 4! We’re doing another GG All strategy with Corrupted Ley Lines. You have a Lodestone Token you are trying to end the round in contact with a strategy marker – one in the middle of each table quarter and one in the centre. Models with the Lodestone can’t be placed (but can be pushed). The schemes and my initial thoughts are as follows: Catch and Release – You need a minion to get within 1” of the enemy Master and then run away to survive the game. I am very sceptical of the ability of most Bayou minions (at least in the keywords I have) to survive to the end of the game when the opponent knows that killing them will deny a point. Load ‘em Up – Again, this looks okay for marker crews. Both Mah and Angler can put out a silly amount of markers. Sabotage – Two scheme markers near a chosen terrain piece with no enemy models nearby during the game, then one near it with no enemy scheme markers at the end. There’s a lot of terrain that you can try and score this w...