Elemental My Dear Arun - Round 3: Break the Line

Round 3! This time we’re playing Break the Line, similar to Symbols of Authority in setup but you have to move the markers into the opponent’s table half at 2” a time. If you get them 8” or more over the line they are worth two, and as is common you need more markers than you have scored VPs to score VPs. The schemes (and my initial thoughts) are: Research Mission – This seems okay for marker based crews. Scheme marker, corpse/scrap marker, one of your crew’s markers in the same place and you can score the first point. Three models alive on the enemy table half and within 2” of a different marker type also feels doable, so long as your opponent doesn’t bring a ton of marker removal. Detonate Charges – Two scheme markers within 2” of the same enemy model, that seems like a False Claim dream but keeping Sly alive to the end of the game when they know that’s what you’re going for doesn’t seem likely. Just bringing him at all probably signals he needs to die before he can mak...